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The extra injury is 2d8 for your 1st-amount spell slot, furthermore 1d8 for each spell level larger than 1st, to the utmost of 5d8. The injury will increase by 1d8 Should the target is surely an undead or even a fiend, https://crithitceramics.com/mastering-the-paladin-half-elf-in-dd-a-beginners-guide/

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