StarCraft enhanced upon its predecessor Warcraft II, which featured two very similar playable factions, by introducing asymmetry concerning the models and technologies available to its a few races (Protoss, Terran, and Zerg). This asymmetry was comparable to that pioneered from the lesser-acknowledged 1996 SSI release War Wind. The unit styles https://becketty5048.review-blogger.com/52261684/5-simple-statements-about-starcraft-explained